Starting off a new 5 Parsecs From Home campaign on holiday with the newly finished sci fi dungeon tiles. Playing on Challenging difficulty – so should never have fewer than 3 opponents – with the supplement AI variable behaviours and deployments. Also house ruling in the social events tables from WeaselTech for a bit of … Continue reading 5 Parsecs From Home – campaign turn 1
Got the tiles done in time for the holiday, so have been enjoying some games of 5 Parsecs from Home based on a tunnel-ridden former mining colony. Just rotating the tiles 90° completely alters the possible routes across an adventure site, so assuming the struggling crew members don’t get too sick at the site of … Continue reading Sci Fi dungeon tiles
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