There have been some recent rumblings from my dormant miniature gaming hobby. I’m slowly warming myself up by putting together some papercraft scenery, and to make up for the shortfall in actual miniatures and terrain I’ve dared dip a toe into Tabletop Simulator. More on that perhaps in another post.
It had me go looking for an old blog post which, it turns out, for some reason didn’t make the jump across to WordPress when I transferred my old blogger archive.
So here’s an after action report for Pulp Alley where I reskinned a scenario for a fantasy dungeon ‘crawl’. Barely a five-room dungeon, but as a game working with a solo-player engine, it worked out really well.